
Flying Dutchman
Pirates · Power: Never fights. Passes Treasure Island once without any danger.
The Flying Dutchman is the oldest sea legend in the game and one of the oldest among real sailors. The tale goes back to the Dutch Golden Age, when fast merchantmen crossed the world to the East Indies. In most tellings its captain, called Van der Decken, tried to round the stormy Cape of Good Hope against a wind that would not let him through. He swore he would get round the cape even if he had to sail until Judgement Day. The sea took him at his word.
Since then the ship cannot make port and cannot rest. Her sails are torn and grey, her hull is wreathed in cold fog, and she appears on the horizon before a storm, glowing faintly in the dark. Sailors used to say that to meet her was a bad omen, and that her crew would shout to passing ships to carry letters home to people who died long ago. No honest chart records where she sails, because she belongs to no sea and no flag.
In Pirates vs Empire the Dutchman is a ship that fights nobody and is feared by everyone. She takes no part in battles, because who would dare to cross a ghost? She also glides past the dangers of Treasure Island once without a scratch: the kraken, the whirlpool and the volcano do not notice a ship that is already neither alive nor dead. Her mirror among the Empire's ships is the Lady Leaveboard. Captains who like to win quietly, and not with cannons, choose the Dutchman.




